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3 rapid prototyping exercises to improve your UX skills

Elaine Tran
UX Collective
Published in
6 min readMay 22, 2018

This one quote I read from Hustle, really stuck to me:

Almost everybody I know who does interesting, creative work went through a phase of years of where they could tell that what they were making wasn’t good as they wanted it to be… It is only by going through a volume of work will you close that gap, and your work will be as good as your ambitions” — Ira Glass

Every month I reflect on ‘How I can be a better Designer’. I learned through my background in visual arts that you can train yourself to draw better in a shorter period of time (literally).

I experimented with this in the Summer of 2013. My goal then was to achieve realistic sketches of eyes that captured human emotion. To do this I gave myself a 30-minute time limit and these were the results…

Realistic Eye Study, Summer 2013

This technique can be applied to design as well — I found that great ideas don’t always require a lot of time. We want to reduce our own tendencies to overthink, agonize and get distracted from the problem in front of us.

What is Rapid Prototyping?

I like to describe rapid prototyping as not just wireframes.

  • Wireframes are the skeletal structure of user interfaces. It shows the structure, layout, content and functionality of a page.
  • Rapid Prototyping is part of the design process after you have a clear grasp of the problem and your users’ needs. At this stage, the designer thinks about what needs to be done to reach the end goal and goes through a series of quick iterations and feedback sessions that could potentially solve the problem.

What you see at the end of a rapid prototyping session are wireframes that you can use to demonstrate the idea but within these ‘wireframes’ are solutions.

I was once asked by a UX Designer ‘how I show my design thinking’. He found it…

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Written by Elaine Tran

Senior Product Designer | UX + Front-end Dev | Today I’m starting to tell my own stories 🎁

Responses (18)

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Thanks for the post Elaine! I’m just starting out in UX and have been looking for fun ways to sharpen my skills, and these exercises fit the bill! I like how you took before and afters of your work to show your progress.

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We want to reduce our own tendencies to overthink, agonize and get distracted from the problem in front of us.

So true, many a times, overthinking has led me to wonder if the problem for which I am working is really a problem in first place?

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Rapid prototyping decreases procrastination a lot because it forces designer to work more quickly and effective. But no everybody can work under the pressure… But on the other hand most of designers working hard one day before deadline and they have great results. So time pressure is useful

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