Homepage
Sign in
Get started
UX Collective
Curated stories on user experience, usability, and product design.
Product Design
User Research
Resources
Trends
About
Submit a Story
Newsletter
Follow
Following
The lies we tell ourselves as designers
The lies we tell ourselves as designers
Or “beware of euphemisms.”
Fabricio Teixeira
Mar 27
Your fingerprints are all over the screens you design
Your fingerprints are all over the screens you design
Technology is not neutral. It is not impartial.
Fabricio Teixeira
May 22
Hey, can you ‘do the UX’ for us?
Hey, can you ‘do the UX’ for us?
A tale of UX as a misconception.
Fabricio Teixeira
Oct 18, 2017
Fabricio Teixeira
Oct 7
What your manager expects from you — and other UX links this week
A weekly selection of design links, brought to you by your friends at the UX Collective.
Read more…
176
Stories from the community
The ultimate guide to proper use of animation in UX
The ultimate guide to proper use of animation in UX
Nowadays it’s hard to impress or even surprise with an interface animation. It shows interactions between screens, explains how to use the…
Taras Skytskyi
Sep 4
3 weeks ago my daughter stopped breathing; the Apple Watch could have saved her life
3 weeks ago my daughter stopped breathing; the Apple Watch could have saved her life
3 weeks ago my 15-year-old daughter and I were hanging out in the living room enjoying the last days of summer. She fell asleep in the…
Jennifer Aldrich
Sep 17
The strange creatures called “Designers”
The strange creatures called “Designers”
Productum Excogitatoris
Thomas Fogarasy
May 10
How to reshape and grow a design team
How to reshape and grow a design team
Part 1: How to craft the ideal inclusive design job description. Lessons learned from a new design manager.
Prianka Rayamajhi
Oct 8
Mobile-second: when to target desktop users first
Mobile-second: when to target desktop users first
In 2010 Google announced it would prioritize mobile ahead of desktop when developing new products. Since then, as we all know, there’s…
Paul Shustak
Oct 8
Cutting the fat from Product Design
Cutting the fat from Product Design
A few years back I was working on a project for a large organisation redesigning some of their legacy applications. It was the brief…
Billy D Stagg
Oct 6
Web accessibility for visual impairment
Web accessibility for visual impairment
In the last couple of years, with the technological evolution, the number of Web pages was increased and in the same time the number of…
Andreea Popescu
Aug 6
Test more, iterate faster: why you should be remote playtesting your mobile game
Test more, iterate faster: why you should be remote playtesting your mobile game
Here’s a question: when did you last use user feedback to iterate on your design three times in a single day?
Kate Killick
Oct 7
Whisper your secrets: the user-centric design of privacy
Member preview
Whisper your secrets: the user-centric design of privacy
Privacy is intuitive to us. We know exactly what to do when we want to tell a secret to a friend. We whisper, go to a secluded space or…
Tom Bäckström
Oct 4
Mindsets for better UX
Mindsets for better UX
Mindsets That Will Help You Thrive as a UX Designer.
Hoiyan Leung
Oct 7
Fireworks begat Sketch
Fireworks begat Sketch
It has been great to watch Sketch evolve from a fairly simple drawing application (DrawIt, originally) to a key part of many digital…
Daniel J. Wilson
Oct 8
The five must-have UI components for a B2B enterprise application
The five must-have UI components for a B2B enterprise application
After my last post, I received many responses from the readers. This encourages me to share more experience about the pain points and…
Zhen Li
Oct 4
Moderating UX research with Zoom
Moderating UX research with Zoom
More years ago than I care to admit, UX research (it wasn’t called that then) tended to take place in usability testing labs with heaps of…
David Hamill
Oct 4
Can watching Peppa Pig make you a better designer?
Can watching Peppa Pig make you a better designer?
Here’s how it did for me…
Oliver MacCarthy
Oct 7
The anatomy of User Experience
The anatomy of User Experience
* This article was published on blog.zitec.com and it came as a detailed explanation for the presentation with the same name (you can find…
Andreea Popescu
Jul 19
Being a design consultant: objective and expectation
Being a design consultant: objective and expectation
What it really means to work in a consultancy as a designer.
Vinícius Vieira
Oct 3
The mistake Figma made and the problem with ‘design competitions’
The mistake Figma made and the problem with ‘design competitions’
(and why you should avoid starting one as a company).
Zoltan Garami
Oct 7
Universal principles of Design: UX edition
Universal principles of Design: UX edition
A very long time ago when I worked at an architecture and design firm (arguably they were and still are one of the best in the country), I…
Shane Ketterman
Oct 7
How micro-interactions can solve big problems
How micro-interactions can solve big problems
…and how cool is the checkbox hack?
Trevor Byron
Oct 5
The Impostor Syndrome is a hindrance on your new career; here’s how to deal with it
The Impostor Syndrome is a hindrance on your new career; here’s how to deal with it
Day 28: They suspect nothing. Yet.
peng lin Ang
Oct 7
Design & Research: a practical guide to working well and efficiently together
Design & Research: a practical guide to working well and efficiently together
Co-authored by Caroline Wilcock and Nicolo Arena. Originally published in Making Bulb.
Nicolo Arena
Oct 6
Foundations for a successful UX team
Foundations for a successful UX team
It’s not a secret anymore that every organisation that produces ANY type of PRODUCT or provides ANY type of SERVICE needs to have digital…
Nadia Udalova
Oct 7
What is missing — magical user flows
What is missing — magical user flows
A Great Means of Re-envisioning Your Product.
Mei
Oct 3
A Decision Tree for Designers
Member preview
A Decision Tree for Designers
When teammates go rogue, you need a system for reining everyone back in
Cap Watkins
Sep 26
What the art of puppetry taught me about user experience design
What the art of puppetry taught me about user experience design
I recently visited the Center For Puppetry Arts in Atlanta, Georgia for a backstage tour. Going into it, I knew very little about puppetry…
Anna Malecki
Oct 3
Is UX really just for products, screens, and websites?
Is UX really just for products, screens, and websites?
I’m finding that as I learn UX, there’s so much more to understand and embrace that it’s almost a shame to limit UX to “products”, “apps”…
Shane Ketterman
Oct 4
Improving MacOS Mojave’s Finder UI
Improving MacOS Mojave’s Finder UI
A few Finder criticisms and suggestions, based on the macOS 10.14 (Mojave) release.
Daniel J. Wilson
Oct 2
About UX Collective
Latest Stories
Archive
About Medium
Terms
Privacy