Published inBootcampCreating an App Icon with MidjourneyAs a product designer, I know the importance of having a visually appealing and memorable app icon. However, not all of us are naturally…Nov 23, 20232Nov 23, 20232
Published inBootcampStaying Focused and Productive: 6 Tips for Updating Your Design Portfolio After A LayoffWith the recent layoff in the tech industry, many designers are now finding themselves in a difficult position, trying to stand out in a…Jan 19, 2023Jan 19, 2023
Published inBorneoHow I started sharing design resources for free and why you should too.I remember the first time I shared a design file for anyone to download for free. I was working on a project that needed a few credit card…Mar 21, 2022Mar 21, 2022
Published inUX CollectiveHow to present your designs in SketchWe’ve all been there. You’re working on a project, and suddenly you are told you will be presenting your progress in 5 minutes to your…Dec 25, 20191Dec 25, 20191
What SIGGRAPH taught me to look out for as a designer. Part 2: Virtual RealityIf you haven’t read part one which covers Augmented Reality, you can check it out here. If you don’t care about it, then please continue…Aug 30, 2018Aug 30, 2018
What SIGGRAPH taught me to look out for as a designer. Part 1: Augmented RealityI was very lucky to attend SIGGRAPH 2018 on behalf of AltumView. I got to see the latest developments in hardware, software, and machine…Aug 28, 2018Aug 28, 2018
Published inPrototyprDesign Without a Designer — Chapter 3: Logo Design TutorialOther Chapters: Design Without a Designer — Chapter 1: Question Everything Design Without a Designer — Chapter 2: Logo Design Basics Design…Aug 14, 2018Aug 14, 2018
Published inPrototyprDesign Without a Designer — Chapter 2: Logo Design BasicsOther Chapters: Design Without a Designer — Chapter 1: Question Everything Design Without a Designer — Chapter 2: Logo Design Basics (This…Aug 12, 2018Aug 12, 2018
Published inPrototyprDesign Without a Designer — Chapter 1: Question EverythingOther Chapters: Design Without a Designer — Chapter 1: Question Everything (This one) Design Without a Designer — Chapter 2: Logo Design…May 29, 20181May 29, 20181
Published inUX CollectiveWhat I learned as a design mentor in a hackathon and how it helps me every dayAbout 2 years ago I volunteered as a design mentor for the Van{Hacks} hackathon in Vancouver. I ended up sleeping in the Hootsuite lounge…May 2, 2018May 2, 2018
Published inUX CollectiveSketch’s new update is too little too lateYesterday, after a long quiet period Sketch announced their new version. Sketch 49. It come with some basic prototyping features and one of…Mar 4, 201812Mar 4, 201812
Should AI have the right to vote?I started this debate with my girlfriend on our commute to work one day. I was arguing for the vagueness of the definition of…Feb 1, 2018Feb 1, 2018
The right way to make a dashboard for self-driving cars.Another CES passed by and we saw a bunch of new smart cars, with self-driving capabilities. What all of them had in common, was how they…Jan 26, 2018Jan 26, 2018
Why Apple is the only company that can make the iPhone killer.In this article I’m going to talk about the future of the iPhone and how Apple is going to kill their most profitable product.Jan 16, 2018Jan 16, 2018
Published inUX CollectiveDoes your app need a night mode?With the introduction of OLED screens to the iPhone X, more and more people are requesting night themes in their favourite apps to take…Jan 10, 20182Jan 10, 20182
Published inPrototyprDoes your app really need on-boarding screens?The on-boarding experience is very important in every application, as it sets the first impressions and lets your users know what to…Jan 3, 2018Jan 3, 2018
The New Tesla Roadster: Design Breakdown. Part 2People have mentioned that the front curve on the Teslas are starting to look a lot like Porsches. They are right, but not because Tesla is…Nov 22, 20171Nov 22, 20171
The New Tesla Roadster: Design BreakdownThis is the new Tesla Roaster. The next generation of the first car Tesla produced. In this article I’m going to go through a few of the…Nov 21, 20171Nov 21, 20171
Getting started with the Taptic Engine. Part 2: 3D TouchThis is part 2 of a story where I talk about the Taptic Engine and a way for you to get started with it. If you haven’t read it yet I…Nov 20, 2017Nov 20, 2017
Published inUX CollectiveGet Started with iPhone’s Taptic Engine.You’re a UI designer. You’ve heard about the Taptic Engine on the iPhones and watched the developer videos where Apple encourages you to…Nov 8, 2017Nov 8, 2017