Published inUX CollectiveWe’re all going to need accessibility affordances one dayUX probably needs to think more about aging.2d ago34942d ago3494
Published inUX CollectiveWhy Nintendo (still) believes in crossing the barrier between in-app and IRLFrom StreetPass to Pokémon Sleep, Nintendo has piloted the blue oceans of apps that require IRL actions.Feb 12355Feb 12355
Published inUX CollectiveWhy mascots (like Duo) are powerful pieces of UXThere is a reason why every other article here is about Duolingo.Jan 234124Jan 234124
Published inUX CollectiveWhy TikTok “refugees” are flocking to XiaohongshuThis decision is partly UX, partly political in the wake of the proposed TikTok ban.Jan 1486014Jan 1486014
Published inUX CollectiveCX, placemaking, and the Japanese convenience storeHow the konbini has become a tourist attraction through innovative products and an excellent in-store experience.Nov 24, 20242762Nov 24, 20242762
Published inUX CollectiveAre physical buttons going extinct?Are we leaving physical buttons behind or will they be part of our future?Oct 27, 202457912Oct 27, 202457912
Published inUX CollectiveWhy does the Switch 2 look like the Switch?Nintendo is well-known for producing radically differentiated consoles. Why does their first new console in seven years look just like its…Sep 26, 20242456Sep 26, 20242456
Published inUX CollectiveDeceptive patterns in copy are killing meEmails with misleading subject lines are wreaking havoc on my nerves. Here’s how to avoid writing them.Sep 16, 20242635Sep 16, 20242635
Published inUX CollectiveWhy smart homes aren’t the standardThe 90’s may have given us inflated expectations for smart home technology.Sep 9, 202463819Sep 9, 202463819
Published inUX CollectiveNo, Elon, you can’t make a “WeChat of the West”Elon Musk wants to turn Twitter into an “everything app,” but is that something we actually want to have? Is it even possible?Sep 2, 202416Sep 2, 202416
Published inUX CollectiveDesigners: you need to read science fictionTo anticipate the needs of users of the future, you need to imagine the future.Aug 19, 20249Aug 19, 20249
Published inUX CollectiveBlender Start Here: Gamifying an unapproachable UICan gamification make the user experience of advanced 3D modeling software easy to learn?Jul 13, 20242Jul 13, 20242
Published inUX CollectiveUX Writers: what grade level are you writing at?What grade level should you be writing at? How do you determine your copy’s grade level?Jul 9, 20244Jul 9, 20244
Published inUX CollectiveGoogle’s Generative Search Experience is failing its usersAI Snapshots are misleading for the most vulnerable users.Jun 20, 20242Jun 20, 20242
Published inUX CollectiveKawaii Computing: what VTubers can teach us about designCuteness has power, and its impact is more significant than ever.May 23, 20242May 23, 20242
Published inUX CollectiveOur human habit of anthropomorphizing everythingShould we be anthropomorphizing AI?Mar 28, 20246Mar 28, 20246
Published inUX CollectiveUX for safety: the real impact of designThe good, the bad, and the ugly of designs that can protect–or endanger–its users.Feb 23, 20247Feb 23, 20247
Published inUX CollectiveHow personal should personalization be?At what point does AI-powered personalization become creepy?Feb 15, 20243Feb 15, 20243
Published inUX CollectiveWhat the AI Pin misunderstands about Star TrekHumane and Bill Gates are leaping forward into a future without apps that resembles the sci-fi world of Star Trek. What do we need to do…Feb 9, 202410Feb 9, 202410