Published inUX CollectiveForm vs. function: when is it okay for design to be weird?When the sculptor Richard Serra was asked about the similarities between his art and Frank Gehry’s architecture — both distinguished by…Dec 12, 20206931Dec 12, 20206931
Published inUX CollectiveHow design contributes to toxic individualism, and what can be done about itThe world’s five most valuable brands, which collectively account for nearly one trillion dollars of annual revenue, have one thing in…Sep 22, 20207223Sep 22, 20207223
Published inUX CollectiveWhen to call B.S. on customer journey mappingCustomer journey and experience maps — sophisticated visualizations of people’s interactions over time with products and services — are all…Dec 7, 2018297Dec 7, 2018297
Spirits in the Material World — The Work of Jonathan Harris[Originally published in the exhibition program of Jonathan Harris’s retrospective at the 2017 International Documentary Festival of…Dec 7, 201857Dec 7, 201857
How prototypes can help sell your bold and creative ideasOriginally published in The Next WebMay 31, 201762May 31, 201762
The Dream of the 90s is AliveRemembering the interactive artwork of the early web.Jul 14, 201444Jul 14, 201444