Published inUX CollectiveSnapTV — a UX case studyDisclaimer: This is concept work and does not represent Snap Inc. or any of its products.Jan 28, 2019Jan 28, 2019
Published inUX CollectiveWhat I learned interning at FacebookEver since I was in middle school, I’ve wanted to work for Facebook. Seeing how people interact online has always been fascinating to me…Sep 2, 20181Sep 2, 20181
Published inUX CollectiveMicrointeractions: small details matterMicrointeractions are the small details that exist inside features. They’re often used to accomplish a single task or to interact with a…Apr 26, 20182Apr 26, 20182
Published inUX CollectiveBreaking into DesignHow to grow as a designer and land your first position in the fieldMar 30, 20183Mar 30, 20183
information overloadInformation overload is something that is becoming prevalent in our society. People my age consume information at almost every second of…Nov 2, 2017Nov 2, 2017
ethicsAs designers, it’s our job to build the best product that we possibly can. But what if it’s too good? What if our product interferes with…Nov 1, 2017Nov 1, 2017
tell a storyI truly believe that storytelling is one of the most important skills for a designer to have. Anyone can make a product look decent, but it…Oct 27, 2017Oct 27, 2017
Study PeopleAs designers, having behavioral knowledge is just as important as having technical knowledge. I would argue that it’s even more important…Oct 25, 2017Oct 25, 2017
Mission-Driven DesignEvery company has a mission, but it’s not uncommon for that mission to get lost in day-to-day work. The mission of the company should be…Oct 19, 2017Oct 19, 2017