Published inUX CollectiveHow design affects gaming in two generations of PokémonA game design examination.Mar 13Mar 13
Published inUX CollectivePokémon Go: addictive by designHow Niantic utilizes emotions to manipulate player behavior.Feb 106Feb 106
Published inBootcampCase study: Recycle. Redesign. Rediscover. Rebolet.This client-facing team project aimed to highlight the strengths of a unique platform.Sep 10, 2021Sep 10, 2021
Published inBootcampCase Study: Welcome to my TEDTalkA collaborative, two-week sprint to seek ideas and offer insight to improve the mobile offering for beloved TED.Aug 8, 2021Aug 8, 2021
Published inBootcampA designer’s first case studies, vol. 1A modern redesign of e-commerce site Jerry’s Art Supply, going from weak to sleek in a two-week design sprint.Jul 8, 2021Jul 8, 2021
Published inUX CollectiveAnimal Crossing: delight by designHow Nintendo crafted massive success through a user-centered design philosophySep 20, 20201Sep 20, 20201