Published inUX CollectiveTo create more accessible outcomes, we need better design toolsVisual design tools can bias designers into less accessible results. So how can these tools help improve these outcomes?Jan 126Jan 126
Published inUX CollectiveWhy text formatting experiences can be a trapThere are several ways products can improve a keyboard user’s experience with indentation. Let’s talk about them.Nov 11, 20244Nov 11, 20244
Published inUX CollectivePromoting Better Discovery in Elden Ring’s Combat SystemsThe advantages players can create to make Elden Ring significantly easier are staggering. So why are they so hidden?Sep 11, 20242Sep 11, 20242
Published inUX CollectiveImproving Elden Ring’s lock-on experienceExploring how negative friction in the lock-on system affects the player experience.Aug 7, 2024Aug 7, 2024