Published inImmerseThe Role of Experiential Design in an Increasingly Disconnected SocietyDesigning for connection to self, other and natureDec 3, 20198605Dec 3, 20198605
Published inUX CollectiveThe Evolution of Design with Culture ThinkingWhy we should think about culture before we designJun 1, 20171.2K27Jun 1, 20171.2K27
Published indxFuturesIntroducing DX Futures, Sci-fi Short Stories About the Future of SocietyFutures is a publication of illustrated sci-fi short stories written by designers, artists, entrepreneurs and futurists to explore the…Feb 11, 2017326Feb 11, 2017326
Published inBullshit.ISTChanging the way we gather with experiential art.These days, I spend a lot of time designing or curating experiences around three pillars — conversations, connection and vulnerability.Dec 8, 20162215Dec 8, 20162215
I am here. A random insight.In the grand cosmos that we’re part of, we know deep down that we’re insignificant. We’re born. We live, some of us, if we’re lucky. And we…Aug 24, 2016210Aug 24, 2016210
Published inTheGlintHouse of Glint — A Space for Meaningful Experiences Through Art & ConversationWe’ve always said that TheGlint is inspired by 17th-century salons and now with our own space — House of Glint — we’re recreating that in…Jun 8, 201610Jun 8, 201610
cPulse — A tool to proactively measure culture at any organization.cPulse gauges culture at your company that helps you take meaningful actions toward it.Oct 28, 201516Oct 28, 201516
Published inThe Sustainability X® MagazineA Framework For Designing Sustainable Culture“Culture is to employees what branding is to consumers.”Feb 14, 20151352Feb 14, 20151352
Published inTheGlintIn Pursuit of Kung FuAs the year draw to an end, I’m faced with two different paths of which I can only take one — level up by learning to code or continue my…Dec 29, 201432Dec 29, 201432
Published inTheGlintAn Introduction to TheGlintTheGlint is a society that accelerates & celebrates creatives. We aspire to shift the concept of heroism from historical warrior ideals to…Sep 12, 201420Sep 12, 201420
About Damian MadrayDesigner of experiences at TheGlint. Founder of Hunie. Manager at Soquelle. UI/UX designer of products. A 500Startups Founder.Sep 12, 20148Sep 12, 20148
Published inTheGlintExploring the Learnings from the First Salon by TheGlint.An evening aimed at meaningful conversationsJun 6, 201414Jun 6, 201414
Randomly Accessed Thoughts Issue No.3Sometimes an article is too much and a tweet, too little. Jun 6, 20144Jun 6, 20144
Randomly Accessed Thoughts Issue No. 2Sometimes an article is too much and a tweet, too little. May 23, 201415May 23, 201415
Randomly Accessed Thoughts Issue No. 1 Sometimes an article is too much and a tweet, too little.May 16, 201434May 16, 201434
Published inTheGlintThe Journey to “Redesign Heroism” ContinuesThe Manifesto of TheGlintMay 4, 201439May 4, 201439
Designing Cultures that Build Great ProductsBecause design alone is not enough.Apr 3, 20141531Apr 3, 20141531