Published inUX CollectiveUnderstanding anxiety and building empathyAn overview how understanding broader context of how products we design are used and gaining empathy about users can help make better…Jun 2, 2020Jun 2, 2020
Published inUX CollectiveGamification ⚔️ Game DesignAn overview of gamification and game design — key elements, differences and similarities.Sep 19, 2019Sep 19, 2019
Published inUX CollectiveDesign Sprint in the daily design process — one-man(woman) wolfpackThe story about how to get inspired by Design Sprint framework, integrate it and improve your design thinking in the everyday design…Mar 17, 20192Mar 17, 20192
Published inUX CollectiveDesign Sprint in the daily design process — methodology & historyThe story about how to get inspired by Design Sprint framework, integrate it and improve your design thinking in the everyday design…Feb 18, 2019Feb 18, 2019
Published inMaestral, an HTEC Group CompanyCreating Design System — Sarajevo Food DictionaryWhat does it mean to work with the design systems and how creating one helped build mobile experience for Sarajevo Food Dictionary.Jul 13, 2018Jul 13, 2018