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A guide on conducting better market and user research with kids

Meghan Skapyak
UX Collective
Published in
15 min readApr 26, 2023
A vector image of an adult with a magnifying glass on a screen looking at a desktop wireframe, with screens of children pointing to it all around the wireframe.
source.

Keep it ethical.

Consider gamifying some of your research.

A dashboard of missions (i.e. research tasks) made by Rodríguez et al. for use in their research process (source).

Give the kids time.

Let them be the experts.

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Think about your surroundings.

Think very carefully about the amount (and type) of people present.

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Choose your methods wisely.

A chart used to choose user research methodology, with “Practical and Ethical Concerns” “User Experience Construct”, “Child”, “System”, “Epistemological Perspective”, “Role of the child”, and “Researchers” as categories of consideration.
A chart representing the method impact assessment framework created by Sim & Zaman (source).

Conclusion

👋 If you have any thoughts on this subject or think I missed anything, let me know by responding to this post or sending me a message on LinkedIn! I’m more than happy to discuss anything related to UX, user research, and child-computer interaction.

Written by Meghan Skapyak

I’m the digital platforms coordinator for the Seattle Seahawks, user research enthusiast, and former functional QA video game tester. https://www.seahawks.com

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