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Adobe XD: putting auto-animate to the test

Shane P Williams
UX Collective
Published in
9 min readDec 18, 2018

(Non Medium members can read this article for free here)

Adobe recently announced their updated version of Adobe XD at Adobe Max in October and introduced a new feature called ‘Auto-Animate’.

As Adobe describes it — Adobe XD has evolved from a basic click-through application to providing you divergent prototyping options such as Time, Tap, Drag, and Voice. Designers can use auto-animate combined with drag gestures to create micro-interactions across art-boards for rich prototype experiences such as on-boarding flows, animations for carousels, cards and lists or progress indicators. Deceptively simple to use, auto-animate creates stunning effects and transitions that help you communicate an animated end user experience. Drag Gestures in XD takes the auto-animate feature one step further by allowing you to simulate the drag experience of touch-enabled devices.

I decided to take this new feature for a test drive and created a few experiments. These are pure UI experiments testing the auto-animate feature, so please don’t judge the usability of these concepts ;).

Downloadable project files available at end of this article.
Here’s the result and learnings from what I created …

1. Carousel Activity Feed

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Written by Shane P Williams

At the intersection of Brand, UX & UI. Passionate about design, tech and digital. Design systems Advocate. Founding Editor at www.DesignSystemsCollective.com

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