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The difference between agile and UX is not about quantity vs. quality

Jason Godesky
UX Collective
Published in
17 min readMay 9, 2023

If we must compare the creation of digital products to something tangible, we might find better metaphors in basket-weaving: the “ur-skill” that anthropologist Tim Ingold argues best exemplifies the dwelling perspective. (Credit: Gardening Know-How)

The Worst Game of Telephone

Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.

“…developers and product managers measured success by whether a product shipped on time, and not whether the design satisfied user needs.”

The Problem with Dead Drops

Two pictures of the same woman. On the left, she has makeup, jewelry, and ornate jewelry. This picture is labeled “Design in Figma.” On the right, she looks tired and poor, wears a rough shawl, and holds a candle. This picture is labeled, “After Development.”
Credit: Swati Verma

Doing Everything Right, and It Still Goes Wrong

Wicked Problems

Designing & Dwelling

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Written by Jason Godesky

I’m a product designer with full-stack development experience from Pittsburgh, Pennsylvania.

Responses (6)

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Great article! I did a training on UX in Agility a few months ago at Interaction Design Foundation and there the Agile Manifesto was discussed as well and I realized that the company I currently work at is not agile at all, they just work with…

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Your field of expertise is in a discipline adjacent to my own, but many principles apply to the problematic relationships in my industry: between brand ideas and product development or civil engineers and architects. In my world, the way parties…

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Preach!
I've been working as a "unicorn" for almost 20 years and have been trained in scrum for 12. I've seen the iterations and blends of scrum that have arisen from companies adopting agile.
I became a hybrid designer/developer to help address that…

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