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Before design thinking, we need design therapy

Modern designers need to be skilled in the performative arts of stakeholder alignment as much as delivering human-centric experiences to the end-user. Without the former, the latter suffers.

T. Robert Roeth
UX Collective
Published in
6 min readMay 6, 2021

A historical photo of family gathered around a table sharing conversation and a Thanksgiving dinner.
The Crouch family at their annual Thanksgiving dinner in Ledyard, Connecticut 1940. Lomax collection. Photographer, Jack Delano. Library of Congress Prints and Photographs Division Washington, Reproduction Number LC-USF34–042716-D.

Over the course of my career, I’ve had a broad range of experiences in design that have taken me to far-flung corners of the creative economy. As the years accumulate, my resume should begin to possess the weight and merit of a Tolstoy novel; a tome rich and dense with professional accomplishments, intellectual achievements, and valuable results. Instead, my job skills and responsibilities are starting to feel more like Hemmingway’s prose on a bar napkin.

Design Skills: I figure it out.

The problems designers face are not getting any easier. The one constant is ambiguity. Business, Technology, and People move too fast for complete and clear definition even on the best of days. To be a successful designer today, it is requisite to define, understand, and design for a group of end-users of a given experience. That’s the idea. The methodologies of Design Thinking is one widely adopted approach to achieve these ends. That helps designers get their job done. Halfway.

Designers, UX practitioners, any human with a heart who wants to make the world a little better: don’t stop reading now. Our work is not complete.

As we work our way to the heart (and minds) of today’s problems, more is needed. Designers also need to define, understand, and improve the complex relationships among all people — not just users, but also among the stakeholders “behind the glass”. This complex and sometimes contradictory group includes product owners, business stakeholders, technical and engineering teams, even other design teams. They all have their own priorities, agendas, unique abilities — and limitations. It often feels like one large, dysfunctional family. And as a designer, I always feel like I…

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Written by T. Robert Roeth

Working in design, business and tech, and for the people in between ↬ toddroeth.com

Responses (9)

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As a rule of thumb, communicating with images is always better than words.

Slightly different opinion, I think images aren’t always better than words. But should always be paired with the right words to explain context. I’ve observed that more often designers not willing to participate in the business problem discourse…

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Your opinion is accurate and realistic. Most of the time designers collaborate with the development team while many problems were actually found by the marketing department. As a designer, we always dedicated to being a multifunctional role in this complex world.

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As designers, we need to bring teams together, orientate them to common, human-centric outcomes, as simply as possible.

That’s taking a lot of responsibility on your shoulders, maybe more so than you want to (if strictly acting as a designer). What you describe is a bottleneck for your contribution to reach a higher level. Speaking from my own experience in law where…

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