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Building design process within teams

A practical workflow to manage design projects

Jules Cheung
UX Collective
Published in
7 min readJun 13, 2017

“What’s your team’s design process?” This is one of the most frequently asked questions by interviewees and one that I’m excited to share! Though it’s easy for me to answer this question now, previously I had a hard time conveying design culture because process was nonexistent. In fact, this lack of shared process presented several challenges within our team.

Problem 1: Unclear team culture/vision

Lack of process was a symptom of deeper problems around team culture. Even though we belonged to a team, it didn’t feel like we united in vision. Without clear purpose and structure, design get-togethers dwindled and the team felt further fragmented.

Problem 2: Designers worked in silos

Product experience suffered because siloed designers used patterns inconsistently and didn’t solicit feedback from others. A lack of sharing ideas and communication among teammates contributed to this problem.

Problem 3: Bad copy discovered in production

Bad copy showed up in live products because the team overlooked copywriting. Even when we had access to copywriters, people denied taking responsibility for this problem and finger pointing ensued.

This presented an opportunity for me to develop a design process that could be promoted across the team. It also served as a catalyst for conversations around building team culture and collaboration.

I’m inspired by processes like d.school’s Design Thinking, IDEO’s Design Kit, and How to apply design thinking from scratch. Though I find these methods great for reference, it’s still too high-level for real product development.

The design board

The design board is a virtual board that helps designers visualize workflow, and it’s inspired by the Kanban methodology used by agile development teams. Work items are represented as cards that move through different stages of design.

A basic kanban board consists of three steps: to do, in progress, and done. You can create a simple board using free tools like…

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Written by Jules Cheung

Product Designer 🎨✍️ I write about design and random musings. whyjules.com

Responses (23)

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I typically create wireframes that are super low-fidelity using comic sans. It prevents me from getting attached to a particular direction and focuses my attention to UX flow instead of...

THANK YOU.
I keep seeing these over-produced glitzy wireframes floating around the web and am like “You keep using that word…”

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Great post!
How do you handle tickets that become blocked partway through the process, say because additional stakeholders need to sign off a process or business direction changes?
How do you deal with last minute or ad-hoc requests that are a higher…

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Designs that pass user testing move onto the Dev/PM Review step for a walk through of the prototype’s interactions.

Thanks for sharing your process! We have a similar one, but this is walkthrough happens throughout and is especially important in the define/scope phase where we’re learning about constraints and opportunities. Do you guys get devs and other scrum team members involved earlier than this?

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