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Defending UX design decisions — 8 essential techniques

Chris Kiess
UX Collective
Published in
12 min readJul 19, 2018

Originally published on chriskiess.com

Photo by Anna Ogiienko on Unsplash

This is the third article in a series of articles I have written exploring the management of UX design meetings. The first article in the series explored the common mistakes we make in design meetings and how to avoid them. The second article explored 9 methods to improve your design meetings. In this article, we’ll concentrate on methods you can use to defend your design.

The attack came at 10 a.m. on a Tuesday morning. The enemy wore business suits and were fueled by steaming mugs of coffee and bagels with cream cheese — bagels, ironically, you had supplied. The target: Your latest design. You were prepared for the meeting, had rehearsed and spent the past 3 weeks iterating and pushing the design forward. There was only on problem: Your defense was weak and sometimes non-existent.

You weren’t prepared when an alternative to your design was suggested. You weren’t prepared when the icons you were using came under attack or when the navigation structure was questioned. You had no alternative designs to illustrate why your proposed design was better. And, you most certainly were not prepared when one executive pulled out their smartphone to suggest you use a pattern they liked in one of their favorite apps. You had just been outflanked and overrun.

Scenarios like this have happened to me many times. I still have meetings where I walk out of what felt like a slaughter. Most of the time, it’s my fault. And almost all of the time, I could have avoided the “slaughter” with a little more preparation.

How do we adequately prepare for the defense of a design? This is exactly what we will explore in this article.

Who is the designer?

Before we delve into methods of defending and communicating your design, there is a point to be made concerning the scenario above. The stakeholders and executives are not “the enemy” as I describe them. Viewing them in this light will always have you playing defense. They are your partners in the design process and you need to form relationships with some or all of them to be successful in design.

Additionally, everyone who has any influence over the design is, in part, a designer. I…

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Written by Chris Kiess

Healthcare User Experience Designer in the Greater Chicago area

Responses (11)

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Great post! It’s an illusion to think that as designers we’ll get it right the first time around. UX design is collaborative and requires the inputs of many. It’s also iterative so a few rounds of back and forth are necessary. The ideal process is…

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Being in workplace that support UX, it is very lucky. In low maturity of UX organization and heavy politics, it is fairly tough to see the light.

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Ideally, you have some business analysts, a product manager and a developer or two in the room who will support you.

this is perfect ideal situation, you will have PM and Tech lead on your side, but normally the case is not. PM and Dev craft the design and get UX to buy, that’s it. And lack of support is very hard to move forward with right decision.

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