Design is not a thing, the R1 flaw, interview advice, social computing

Weekly curated resources for designers — thinkers and makers.

Fabricio Teixeira
UX Collective
Published in
3 min readJan 22, 2024

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I remember the first time I heard these words. Me and my dad had just sat down to eat lunch at a restaurant at a local hotel in my hometown. I was home visiting for the summer. My dad and I started talking about creativity. The ups and downs of it all. My dad is a musician and writer and at the time, he was working on his latest music project. I was in the midst of my early career years in the advertising world.

As I explained my frustration to my dad, he looked at me and said the words that have become somewhat of a personal motto for me.

If you want to be creative, you can’t be certain
By Ida Persson

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The UX Collective is an independent design publication that elevates unheard design voices and helps designers think more critically about their work.

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