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Drift: why your Design System isn’t working

Chuck Rice
UX Collective
Published in
7 min readJan 23, 2022

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Vibrant painting of two hands about to touch their index fingers; palm-side up on the left, and down on the right.
Photo by Claudio Schwarz on Unsplash

Plenty of existing literature talks about treating your Design System like a Product in its own right — some people may even be so lucky to have someone dedicated to overseeing it. This is absolutely the right approach to take, but there are still threats on your journey to adopting and experiencing the benefits of a well-orchestrated Design System. One threat that many can’t see or manage until it’s too late, is drift.

Detecting drift is tricky enough, but there is one role you can add to your team that will not only identify drift from a mile away, but eliminate it before it gets out of hand. With the role in your arsenal, what normally takes weeks will take only a matter of days. In some cases, hours. Whilst I’m sure your journey is still possible without this role, you’ll save yourself from running around in circles and chasing your tail asking yourself why it just isn’t working yet.

If you want to learn the basics, there’s already existing literature about how to bootstrap, how to grow, and how to structure a Design System.

Where drift comes from

Drift begins as soon as you begin to build any software product, even if you bake in a Design System approach from the start. It’s like tech debt that creeps up on you until it’s too large to unpick on its own. God forbid you end…

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Written by Chuck Rice

Sr. Product Designer, DevX and Design Systems @ Moonpig 🌙🐷 • Figma Community Advocate • 🎓 Educator: chk.fyi/LearnFigma • 400k+ Medium views

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