Dual-track agile is a game-changer for designers

Shamsi Brinn
UX Collective
Published in
6 min readDec 30, 2019

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As a UX manager I have found one of the stickiest challenges I face is fully integrating design and development teams. The pace of each discipline is different, so is their vocabulary, the information that drives their work, and their intermediate goals. I developed the no-handoff agile method[1] to address these challenges, and one of the most meaningful changes is getting your agile team into a dual-track formation as quickly as possible. It’s a game changer, especially for designers.

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