Is Blender the future of 3D modeling and VFX?

More and more companies are adopting the free and open-source software.

Christian Behler
UX Collective
Published in
6 min readJul 12, 2021

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A screenshot of a scene and the user interface in modern Blender versions. It’s a scene of a beach with a lot of rocks and dune grass and an ocean with a sunset. The userface is dark gray and you can see a node editor at the bottom.
A simple scene in the newest Blender version that can easily compete with other 3D programs, image by author.

3D modeling and VFX software is incredibly expensive. Licenses for Maya, Cinema 4D, or 3DS Max cost hundreds if not thousands of dollars per year. This makes it very difficult for beginners to learn and too expensive for most independent artists and developers.

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M. Sc. Computer Science and Physics, Indie Game/Software/Web Developer, Writer, 3D Artist, and too many other interests. https://pingpoli.medium.com/membership