Member-only story
Mobile app design — a cheat sheet

Sections:
— 1) UX Research — 2) Mockups
—3) Visual concept — 4) Interface design
1) UX Research
Set problem hypothesis: Try to write down your problem hypothesis in less than 10 words.
Set customer hypothesis: Create a proto persona with the Persona Canvas.
Test hypothesis: Talk to people to test your problem and customer hypothesis.
Interview tips:
- Talk to your target;
- Talk one to one;
- Define your goals and keep them in mind;
- Get ready to hear things you don’t want to hear;
- Ask open ended questions;
- Rephrase what people tell you;
- Look for insights and write them down.
Analyze learnings and Refine:
- Analyze what you’ve learned during your conversation — Sort what’s validated and invalidated;
- Refine persona;
- Start over with new hypothesis.
Find a lot of solutions:
- Write everything down and keep thinking, focus on quantity and withhold criticism;
- Do a semantic exploration (sun with 10 branches);
- Look at other products that solve similar problems;
- Look at common human behaviors when trying to solve a similar problem — Think about what your target is already using;
- Think about the key issues that affect the problem;
- Try to solve the opposite problem;
- Solve a similar problem in a different field — Brainstorm with monetization in mind.
Find the Solution:
- Prioritize your ideas by asking which ones are the most efficient and the most feasible;
- Get out of the building to get feedback on these ideas;
- Pick the main feature, what all the app will be focused and oriented towards;
- Only keep the sub-features that are needed to make the main feature work;