UX Collective

We believe designers are thinkers as much as they are makers. https://linktr.ee/uxc

Follow publication

One user testing question can help uncover the gap between conceptual and mental models

Intro to B2B design: How to educate users about difficult or complex concepts

Kai Wong
UX Collective
Published in
8 min readSep 19, 2023

A woman holding her hands in a diamond shape, with her eye peering through the gap between her hands.
Photo by Wolrider YURTSEVEN: https://www.pexels.com/photo/woman-eye-behind-hands-17861853/

It’s possible to design things that test well but don’t teach users what they need to know.

It’s a scenario that some of you may have encountered while user testing onboarding. People can get through the onboarding process but don’t understand the introduced core concepts or functions, leading to problems later.

You might have even done this yourself: you rush through onboarding, completing things quickly, only to run into issues later (and Google the solution).

A sample Google search, with autocomplete. The words “How do I” are at the top, along with several common search results like (“How do I take screenshots on my phone” or “How do I clear my cache” or “How do I update my airpods”)
Author’s Google search with predictions

This is not a problem with simple applications. However, this became a serious issue when I started to design more complex Business-to-Business (B2B) applications for one key reason: Google searches often don’t return relevant results for their issues.

So, if your users don’t understand more complex terms and concepts, they’ll guess or stop using your product.

How exactly should you design to help educate your users about specific concepts?

The first step is to address the big elephant in the room: is this even a Designer’s job?

Why educating users is a Designer’s responsibility

Between my distaste for content-last design and my need to wear multiple hats at startups, it seems natural to immerse myself in the problem of educating users.

However, it may only sometimes be your responsibility at larger organizations. You may have a content or writing team in your organization, which often focuses on problems like these. In that case, should it still be the responsibility of the Designer to contribute in some way?

The answer is yes, for two reasons. The first is that whatever decisions are made around content, they still have to be implemented in the design. I’ve encountered countless issues when content is finally decided on and plugged into…

Create an account to read the full story.

The author made this story available to Medium members only.
If you’re new to Medium, create a new account to read this story on us.

Or, continue in mobile web

Already have an account? Sign in

Written by Kai Wong

7xTop writer in UX Design. UX, Data Viz, and Data. Author of Data-Informed UX Design: https://tinyurl.com/2p83hkav. Substack: https://dataanddesign.substack.com

Responses (3)

Write a response

Understand before seeking to be understood. :)

--

This was packed with so much helpful and well researched info. Thanks for sharing Kai!

--

In that case, you want to ensure these drug combinations will be easily accessible by users rather than searching for them from scratch.

Great example! So much of UI/UX can be improved through real use metrics.

--