Member-only story
Poster prompts to avoid Design-isms
Design-ism: A word or phrase designers use that most people don’t understand.
Two weeks ago I posted a story about Why Design-isms are a problem in the UX Collective.
I highly recommend reading it for context, but for those who can’t be assed, here’s the gist:
“Design-isms are a growing problem that we need to recognise because people don’t understand them. These catch-all terms also mean different things to different people. In order to give ourselves the best chance of communicating a clear, accurately understood message, we need to start coming up with simpler alternatives. This process will almost certainly take longer and require more cognitive effort for us as designers, but it’s the only way.”
Towards the end of my story, I spoke about some of the practical methods I’ve personally been using to try and combat this issue. One of these suggestions was to create tangible prompts, and herein lies the purpose of this post.