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Game Design
UX Collective
We believe designers are thinkers as much as they are makers. Curated stories on UX, Visual & Product Design.
https://linktr.ee/uxc
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Game Design
Denis Zlobin
in
UX Collective
Jun 12, 2024
A game sound designer’s guide to button interactions
Understanding auditory feedback for basic…
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238
1 response
Ketul Majmudar
in
UX Collective
Dec 24, 2023
How do Assassin's Creed games encourage players to use parkour?
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160
6 responses
Ketul Majmudar
in
UX Collective
Dec 12, 2023
Game design analysis: The frustrations of Mary Jane missions in Spider-Man
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310
1 response
Ketul Majmudar
in
UX Collective
Dec 1, 2023
Halo Infinite multiplayer level design series: DEADLOCK
Understanding the level design of a Halo…
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8
Ketul Majmudar
in
UX Collective
Nov 24, 2023
Evolution of stealth in Spider-Man 2: the web-line mechanic
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120
2 responses
Ketul Majmudar
in
UX Collective
Nov 23, 2023
Level design breakdown: Shadow of the Tomb Raider
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357
4 responses
Canvs Editorial
in
UX Collective
May 13, 2023
Will designers be able to replace the real world?
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414
1 response
Liudmyla Shevchenko
in
UX Collective
Apr 19, 2023
What can product designers learn from UI artists?
Techniques to make your app’s UX/UI be more engaging
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263
1 response
Lauren Liss
in
UX Collective
Apr 7, 2023
What do Content and Paperclips have in common?
Swap out “paperclips” for “content” and playing
2017’s
…
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125
1 response
Denis Zlobin
in
UX Collective
Apr 3, 2023
Rethinking game audio: from sound effects to player experience
A sound ultimately belongs to its…
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124