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Game Development
UX Collective
We believe designers are thinkers as much as they are makers. Curated stories on UX, Visual & Product Design.
https://linktr.ee/uxc
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Game Development
Denis Zlobin
in
UX Collective
Jun 12, 2024
A game sound designer’s guide to button interactions
Understanding auditory feedback for basic…
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238
1 response
Camryn Manker
in
UX Collective
Feb 10, 2024
Designing accessible video games
While there has been a movement towards accessible game design in…
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211
3 responses
Ketul Majmudar
in
UX Collective
Dec 25, 2023
How do Assassin's Creed games encourage players to use parkour?
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160
6 responses
Ketul Majmudar
in
UX Collective
Dec 12, 2023
Game design analysis: The frustrations of Mary Jane missions in Spider-Man
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310
1 response
Ketul Majmudar
in
UX Collective
Dec 2, 2023
Halo Infinite multiplayer level design series: DEADLOCK
Understanding the level design of a Halo…
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8
Ketul Majmudar
in
UX Collective
Nov 25, 2023
Evolution of stealth in Spider-Man 2: the web-line mechanic
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120
2 responses
Ketul Majmudar
in
UX Collective
Nov 24, 2023
Level design breakdown: Shadow of the Tomb Raider
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357
4 responses
Camryn Manker
in
UX Collective
Sep 6, 2023
Uncovering deceptive patterns in video games
Common gaming elements, like guilds and battle passes…
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465
9 responses
Denis Zlobin
in
UX Collective
Jul 30, 2023
Spatial audio and player performance
The positive and negative effects of audio spatialization.
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278
7 responses
Denis Zlobin
in
UX Collective
Mar 27, 2023
Ludic audio and player performance
Part 2: Understanding auditory reaction time
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21