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UX Collective
We believe designers are thinkers as much as they are makers. Curated stories on UX, Visual & Product Design.
https://linktr.ee/uxc
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VR
Federico Francioni
in
UX Collective
Jan 23
EMERGING TECH | XR & AR
Wrist power: the future of computer control might be in our muscles
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189
Kamil Kołodziejczyk
in
UX Collective
Mar 12, 2024
UX design for Apple’s Vision Pro AR headset
AR is shaping out to be the next big thing. Apple’s Vision…
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240
Yulia Lápicus
in
UX Collective
Aug 12, 2023
Immersing in Innovation: An Introduction to XR User Experience Design
The transition to VR/AR…
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280
3 responses
Megan Ng
in
UX Collective
Jun 21, 2023
Notes and tips on Spatial UI
No more dark mode? And all curves baby.
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132
1 response
Kamil Kołodziejczyk
in
UX Collective
Jun 5, 2023
Prototyping for Apple’s Vision Pro AR headset
What happened to AR? It shouldn’t be so quiet, right…
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448
6 responses
Avi Barel
in
UX Collective
May 30, 2023
Design for XR — Part 5: NoCode Tools
Design & Develop for XR, part 5: Over the years (since 2017) I…
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118
2 responses
Albertmauri
in
UX Collective
May 22, 2023
3 key UI design concepts for VR and AR apps
Unveiling the UI of the future.
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199
10 responses
Melissa Schmitz
in
UX Collective
Feb 12, 2023
Quantifying VR comfort with the Simulator Sickness Questionnaire
Simulator sickness is subjective…
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116
Melissa Schmitz
in
UX Collective
Jan 23, 2023
11 tips to help your users feel more comfortable in VR
Everyone experiences it differently, so be…
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50
Melissa Schmitz
in
UX Collective
Dec 30, 2022
Measuring simulator sickness in VR: a guide for UX researchers
Understand and mitigate the impact of…
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392
3 responses