Tears of the Kingdom: how Nintendo improved (and ignored) UI issues

The latest Legend of Zelda title has both pleased and pissed off gamers when addressing certain user interface issues.

Daley Wilhelm
UX Collective
Published in
8 min readJul 11, 2023

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Illustration: Link, a blonde elfish adventurer, kneels on the stone ledge of an island floating in the glaringly blue sky.
Link’s new adventure takes him above and below Hyrule with new abilities, and some new UI to analyze. Image from — https://www.cnet.com/tech/gaming/the-legend-of-zelda-tears-of-the-kingdom-what-to-know-before-playing/

This article started as, and could easily end up, as a love letter to The Legend of Zelda: Tears of the Kingdom. Its legendary predecessor, Breath of the

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A fiction writer turned UX writer dedicated to crisp copy, inclusive experiences, and humanizing tech.