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The case for using non-human personas in design

Martin Tomitsch
UX Collective
Published in
10 min readFeb 15, 2022

A photo of two pink flamingo paper origamis.
Image by Ilias via Adobe Stock

When animals “interact” with digital applications

The TetraBIN installation at Vivid Sydney
Photo of an ibis sitting on top of a bin located at the University of Sydney campus.
Ibises “interacting” with city bins
A photo of a digital billboard with cacaktoos hanging off the board, gnawing at the LEDs.
Cockatoos having fun “interacting” with LED billboards (Photo provided by Daktronics)

The rise of more-than-human concerns

Close-up photo of a leaf, with the text overlay reading: Life is not a human-centred affair but a complex network — Stefano Mancuso.
Quote from the At A Distance podcast / Photo by Markus Spiske via Unsplash

How non-human personas work

You are likely already designing for a non-human stakeholder

Getting started with non-human personas

A screenshot of the Miro template for the non-human personas method, showing a template structure for: a phone or drawing of the non-human persona, placeholders for name, type/species, age/life span, local population, needs/motivation, challenges/stressors, interacts with, and habitat.
The non-human personas template on Miro

References

Written by Martin Tomitsch

Design academic and Head of Transdisciplinary School at the University of Technology Sydney, author of "Designing Tomorrow" and “Design Think Make Break Repeat”

Responses (2)

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Great article and really interesting perspectives! I can see this applying to things like architecture too. We really do design with humans as the sole focus and it's time to open our minds a little and consider other inhabitants of this planet.

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This is truly one of the most interesting & insightful articles I've read on this platform. Thanks so much for sharing!

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