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The future of agents as NPCs in Product Design

Dan_Littlewood
UX Collective
Published in
12 min readJul 11, 2024

An NPC worker sits in front of a desktop computer
Image created using DALL•E
An Orc directing two of his minions
Image source: WB Games

Dynamic adaptation & the Nemesis System

Dark halls in a gothic cathedral
Image source: Blizzard

Farming, grinding, and balance

A lone horseman riding through a forest
Image source: Rockstar Games

Detailed interaction with the environment

Engagement through dynamic feedback

An NPC worker looking at a wall of parchment paper
Image created using DALL•E

Applying dynamic feedback to productivity tools

An NPC rests on the end of a boardroom table
Image created using DALL•E

Balancing motivation and frustration in productivity tools

An NPC at a desk with multiple tools
Image created using DALL•E

Personalization and Adaptation

An NPC is working on documents on his desk
Image created using DALL•E

TL;DR & Conclusion

Here are some actionable Insights for us, as product designers:

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Written by Dan_Littlewood

Product designer at Microsoft. Ex-Google. All in. (Thoughts expressed here are my own)

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