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UI Mechanics of a Date Picker

Adhithya
UX Collective
Published in
9 min readAug 13, 2015

Simple from-to date-picker

Concept 1

From-to

Concept 2

Range Date Picker

Concept 3

Range Concept 1

Concept 4

Range Concept 2

Concept 5

Range Concept 3

Timeline Range

Concept 6

Timeline Option 1

Concept 7

Story Mode

Concept 8

Story Mode — Concept 1

Selected Designs

Prototype Concept 5 — In-depth

Prototype Concept 8 — In-depth

Rationale for picking Concept 5 and 8

Screens

Range Selection Concept
Story Mode — Concept

Thank you for reading

Concept design by Adhithya — A User Experience Designer and a grad student at Indiana University pursuing Masters in Human-Computer Interaction/design. You can follow me on Twitter — @adhithyarkumar or check my work at www.adhithyakumar.com

Written by Adhithya

Designer at Google. HCI grad. Constantly annoyed and delighted interchangeably. www.adhithyakumar.com

Responses (11)

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Your greatest design decision was to minimize the data. Much easier than trying cast some “UX magic” on 20-field form.
Two questions:
- Did you try “stay for two nights” in story mode, personally I think that is the most intuitive of the intent
- Did…

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Did you explore Concept 5 for a mobile use case? Since more internet traffic is now done on mobile vs desktop I’d be interested to know how/if using the datepicker on a mobile device (smartphone) would change any of the UX

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Great stuff – thanks for sharing this. I find it impressive how there is such consistency across travel sites with regards to date pickers so good to see some UX research about this shared openly.

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