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UX-ing Your New UX Job

Two methods for early success

brad dalrymple
UX Collective
Published in
5 min readJun 12, 2018

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When starting a new UX job, there is an abundance of information to process, especially if you’ve gone to a new company. Right away, you’ll need to create and navigate new working relationships, learn (and sometimes change) a new product, and begin understanding the mélange of people who use the product. Additionally, many argue that you only have 90 days to demonstrate your importance and value to the organization.

“…impressing your manager and colleagues within the first 90 days is not only essential to your success in your current role but also for your overall career.”
- How to Ace Your New Job in the First 90 Days

This can be daunting.

However, conducting the following two UX methods at the beginning of your tenure will help you find early success by quickly getting a feel for the organization’s ecosystem and understanding issues in the product.

Method 1: Interviews

Interviews are a great way to understand people’s goals and challenges, but they also provide an avenue for making unique, one-on-one connections throughout the organization. Contact department heads and set up short meetings to get to know them and their views on the product.

Here’s a quick template that works for me:

Hi ____,
I’m the newest UX hire. I am trying to get to know how different groups use [product name] and [person’s name] thought you would have some great insight. Would you have 30 minutes to meet and talk?

In these interviews, you’ll see how departments view and interact with the product and each other. While you should treat these interviews informally, you’ll still want to gather a consistent data set.

I recommend interviewing two to three people in each department. However, depending on the size of the organization that may not be possible so try to represent each distinct group as best as possible. Since a detailed interview becomes cumbersome at scale, I typically only track answers to the following areas.

Usage

Get users to dive into specific behaviors and stories to understand their usage:

  • How often do you use the system?
  • What’s the last task you completed?
  • What task do you repeat the most? Why? How often?
  • What task do you complete the least? Why?

Positive Aspects

Be sure to evaluate and document the things the systems does well:

  • What does the product do well for you?
  • What does the product do well for others?
  • How would you describe the product? Biggest selling point?

Pain Points

We all rationalize the difficulty of tasks so ask about behaviors, not just opinions:

  • What is the most frustrating aspect of the system?
  • What takes the longest to complete?
  • Describe the last time you lost your work and had to start over.

Wants

Everyone has feature ideas, but be sure to ask about their ecosystem to push discovery:

  • What other products do you use to complete your work?
  • What tasks do you do outside of the system?
  • What do you wish this product did? What do customers typically ask for?

Competitors

Understand the landscape and what similar products do well:

  • What is this product’s biggest competitor?
  • Why would someone pick this product vs another?
  • If this product suddenly went away, what would take its place?

Users

Dive into how employees see users:

  • Describe the current user base for me. Who doesn’t use this product?
  • When do they use this product? What are they trying to do?
  • What problem does this product solve for users?

Contacts

Use this opportunity to develop contacts:

  • Who in your department should I talk to about the product?

Folks might want to tell you exactly how to fix their issues (“There needs to be a button that…”), but resist the temptation to brainstorm solutions. Remember — you are simply discovering, not solving.

Here’s a simple template to help structure your data.

What you’ll gather
Using these previous areas as your focus, you should be able to gather:

  • How employees use and interact with the product;
  • What they think the product does and does not do well;
  • How they describe the product to others (language used);
  • Their working ecosystem;
  • View of users and competitors; and
  • A list of other people to interview

How to use it
With this data, you might create a:

  • Needs/wants diagram by department or role
  • Feature list, segmented by positive and negative statements
  • List of areas where employees want help (how to make their jobs easier)
  • List of user goals/stories
  • The beginning of a competitive analysis
  • Mental modal of how employees see users
  • Workflow diagrams/ecosystem maps

Method 2: Cognitive Walkthrough

While you’re starting to understand the organization’s structure and departmental goals, start demonstrating the immediate value of UX by creating a prioritized list of usability issues to address.

Since you most likely haven’t had deep interaction with the product, this is a perfect time to conduct a cognitive walkthrough, as the only time you can truly represent a new user is when you are one. This method is a structured way to gather usability feedback based on a new user’s perspective. Once you start diving deep into the product or learning about its history, your perspective will change.

Use the data you gather in your interviews to prioritize the most important user goals and start with those.

The data you’ll get
With this method, you’ll gather:

  • A list of step-by-step tasks for specific user goals;
  • Identification of tasks that are difficult for users and why; and
  • List of tasks that are roadblocks

How to use it

  • Use this list to brainstorm solutions with the development team
  • Add the amount of effort each item/solution would need to fix
  • Create a prioritized list of fixes based on effort and potential user impact

Read more about cognitive walkthroughs and download a free template.

Using these two methods will help gather invaluable information on the products you’ll work on, but they’ll also set you on the path to being a strong collaborator. Additionally, they’ll give you tangible artifacts, outputs, and connections to push your work forward.

Good luck and congrats on your new UX job!

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