What if you started your UX process away from a computer?

A case for sketching-first UX

Chris R Becker
UX Collective
Published in
8 min readMar 26, 2022

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A low fidelity paper prototype from UX/UI bootcamp at UCI
Low Fidelity Sketch from one of my UX/UI courses

As a Product/UX designer and design educator, I have noticed a few changes in the way designers and students approach thinking through screen problems especially now that we have leaned into Covid for work-from-home and using our computers as our classrooms. Although the internet, group communication tools like Zoom…

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