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What can metaverse planners learn from Italo Calvino’s Invisible Cities

Chloe Sun
UX Collective
Published in
17 min readMay 10, 2022

City in the sky, Courtesy of Eda Akaltun
City in the sky, Courtesy of Eda Akaltun

About Invisible Cities

Cities and Desire

- The Appearance of a City is Shaped by Our Desires.

Illustration of Zobeide, Courtesy of Pooja Patel
Illustration of Zobeide, Courtesy of Pooja Patel
Screenshot of Parcels for Sale
Screenshot of Parcels for Sale

- Cities are not Necessarily Built on (Limited) “Lands”

Illustration of Octavia, the spider-web city, Courtesy of Cecilia Reeve
Illustration of Octavia, the spider-web city, Courtesy of Cecilia Reeve

Cities and Memory

- City Archetypes

Illustration of Fictional City Ankh-Morpork
Illustration of Fictional City Ankh-Morpork

- Familiarity and Surrealism

“The Persistence of Memory” by Salvador Dalí (1931)
“The Persistence of Memory” by Salvador Dalí (1931)

Cities and Signs

- Ways to Convey Meanings

Illustration of Tamara, Courtesy of Leighton Connor
Illustration of Tamara, Courtesy of Leighton Connor
Las Vegas in the 60s
Las Vegas in the 60s
Screenshot of Sandbox Map
Screenshot of Sandbox Map

- Identity of “Elsewhere”

Trading Cities

- Trading Not Just NFTs

Illustration of Euphemia, Courtesy of Pooja Patel
Illustration of Euphemia, Courtesy of Pooja Patel

Structure, Pattern, Variety and Wholeness

- A Mathematical Approach to Constructing a City

Elements of the cities, Kevin Lynch
Elements of the cities, Kevin Lynch

- Design Systems for the Metaverse

Design Systems by Google and Microsoft
Design Systems by Google and Microsoft
Townscraper, developed by Oskar Stålberg
Townscraper, developed by Oskar Stålberg

Written by Chloe Sun

<Architect | Software Developer | Metaverse Enthusiast> Discord: Architecting the Metaverse https://discord.com/invite/mZjcEbgyEH

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