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You must gather your party before venturing forth — a UX case study

Jordan Pailthorpe
UX Collective
Published in
9 min readAug 8, 2019
https://www.sccpre.cat/show/hRRJxR_d-d-party-dnd-party-art/

What are design principles anyway and why do we need ‘em?

So how are we going to do this?

Workshop 1: Company Archetypes Quest

Lots of laughing and talking is a good sign
The top cards selected by all three groups.

Workshop 2: Design principles in analogous products

The categories we used to come up with product examples. Please excuse my poor handwriting and elongated parentheses.
Here is Ali coming up with restaurants that are like NextRequest
Ruben thinking hard about archetypes and personas and product analogies.
Rachel mid dot vote.
All the pretty dots!

(BONUS!!) Workshop 3: Using even/over statements and reversibility testing

Whats next?

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Written by Jordan Pailthorpe

I like making things and playing things and riding things. Product Designer at @nextrequest

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