Accessibility as a mindset, not a feature — and more UX links this week
A weekly collection of UX links, brought to you by your friends at the UX Collective.
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Global Accessibility Awareness Day: 10 stories worth sharing →
Thursday, May 17 2018, marked the seventh Global Accessibility Awareness Day (GAAD). The purpose of the GAAD is to get more people talking, thinking and learning about digital access (web, software, mobile, etc.) and people with different disabilities.
As designers, the sad reality about accessibility today is that it is rarely taken as seriously as it should in digital design projects. In some cases it is taken seriously, but it is treated more as a feature than as a mindset. And when you treat it like a feature, chances are it will be one of the first features to be deprioritized when you realize the launch date is coming up.
Research versus Research →
How the kind of research done by designers isn’t the same animal as the research done by Researchers. By Alan Cooper.
The perception of control →
The human need for control can be traced back to our earliest roots. What does that mean for product design? By Marli Mesibov.
More than pixels: selling design discovery →
Digital design is not just about opening up Sketch and playing with, shapes, textures, and animation. It’s about people. By @kyecass.
Light or dark UI? — a usability perspective →
What’s better, a light-based user interface or a darker one? A study on readability, contrast, and more.
Yes, design systems will replace design jobs →
What will happen to software designers’ jobs as their work is increasingly automated? By Carmel DeAmicis.
From the community
- Google Duplex and the canny rise: a UX pattern
- How Facebook should redesign its third-party login screen
- The strange creatures called “Designers”
- Understanding the role of shame in UX research
- A designer’s guide to hardware and software for AR
- Apple News — a usability case study
- What product managers don’t want to admit about user research
News & ideas
- A reminder of how fun it was to build websites not too long ago
- Adobe is releasing a free XD plan; and funding tools to improve workflow
- Youtube and Instagram are helping people use their products less
- This foundation is planning to print Wikipedia and send it to the Moon
- The sadness of not knowing how to waste time on the internet anymore
- How the Android homescreen has evolved over the years
- The concept of “the simplest web site that could possibly work well”
Tools & resources
- Screely: turn screenshots and designs into nice-looking shareable assets
- How does it look on social: a preview of your site on various channels
- FlopStarter: a repository of kickstarter projects that failed
- Postedo: seamlessly schedule Instagram posts
- Txt.fyi: the dumbest publishing platform on the web
- RobinSheets: track stock prices on Google Spreadsheets
- CSS Doodle: a web component for drawing patterns with CSS
A year ago…
- Storyframes before wireframes →
Browsing a well-crafted interface is like reading a great story. As designers, why are we not incorporating screenwriting techniques more often into our process?
Thanks to Chris Noessel, Showvhick Nath, Thomas Fogarasy, Vivianne Castillo, Bushra, Sally Chen Zhen, Ridzwan Aminuddin for their contributions.